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– Punch an egg that turns you into a magical gnome. – Do quests to earn really fancy hats. – Combo system where you launch enemies into each other from across the map. – Tablet support! Punch Quest is a collaboration between Rocketcat Games (Hook Champ, Mage Gauntlet) and Madgarden (Saucelifter, Sword of Fargoal).
Page Tools.Training is a vital part of building your character in Oblivion. You should begin doing it at the very beginning of the game. But before we get ahead of ourselves, let's take a look at who trainers are and what they do. You have 21 distinct skills in Oblivion.
To level them up and make your character more powerful, you need to repeatedly perform an action that that skill governs. For instance, if you want to level up Security, you'll have to pick as many locks as possible. That is, of course, unless you find a trainer. Trainers will give you an automatic increase in a skill level for a price which increases as your skill level goes up. You can only train five times for each level that your character improves.
Make sure you do all five of these each time. They will not only make your character stronger, but they also will improve your bonus multiplier for the Attributes that you are allowed to increase each time your characer levels up.Trainers come at different skill levels, just like you.
If you find an Apprentice level trainer, they can only train you up to a skill level of 40. Journeyman level trainers can take you up to level 70. That means you'll have to switch which trainers you are looking for as the game progresses. There is only one Master trainer for each skill. In order to obtain the services of these trainers, who can train you from level 70 to 100, you'll have to first reach level 70 in that skill, then talk to one of the advanced trainers who will point you in the direction of the Master.
Finally, you'll need to complete a small quest for the Master trainer. Outlined below, we have each trainer along with their level of expertise and the requirements for obtaining the Master's help. Alchemy LevelTrainerLocationApprenticeFelen RelasAnvil Mages Guild.ApprenticeS'DrassaLeyawiin Mages Guild.JourneymanAdralineBravil Mages Guild.JourneymanBrotch CalusHe hangs out in Olav's Tap and Tack in Bruma.Master Trainer QuestThe top two Alchemy trainers will send you towards Sinderion once they can't help you any more.
Sinderion can be found in the West Weald in in Skingrad, down in the basement. He requires two bottles of the best wine in all of Cyrodiil before he'll help you.
These are the Tamika and Surlie Brothers Vintage 399. If you've done the Thives Guild quests, you should remember that Castle Skingrad has quite the wine cellar. You can access it through the Dining Hall by going through the door leading to the side passages.
Search the wine racks for each bottle from the year 399 and return them to Sinderion. He is so pickled he readily agrees to train you the rest of the way.Acrobatics LevelTrainerLocationApprenticeIda VlinormanThe King and Queen Tavern in the Elven Garden District during the afternoon.ApprenticeQuill-WeaveInside her house in Anvil during the day.JourneymanGanredhelOutside of her house in the southeast part of Cheydinhal.JourneymanTsravaInside of J'bari's house in Leyawiin.Master Trainer QuestGanredhel and Tsrava refer you to Aerin, who lives out in the woods. Fast travel to Azura's Shrine and start walking east through the mountains.
You'll eventually come to Aerin's camp, but only a man named Torbern is there. Talk to him about training and he'll agree to help you out. His services are available during the daytime.Alteration LevelTrainerLocationApprenticeDeetsanCheydinhal Mages Guild.ApprenticeDovyn ArenIn his house in the Imperial City Elven Garden District. He is there after 4 PM.JourneymanAthragarChorrol Mages Guild.JourneymanAbhukiFaregyl's Inn, south of the Imperial City.Master Trainer QuestWhen you reach level 70, you will be told to seek out Tooth-in-Sea. This Argonian sleeps at a camp by himself north of Bravil on the bay. Talk to him and he'll tell you that in order to prove yourself, you'll have to meet him out in the bay during the day. Go in the morning as he won't let you begin the test after 1:00.
Talk to Tooth-in-Sea in the morning and he tells you to follow him to his favorite spot in the bay. Wait for him to get to a stationary point and talk to him (sometimes he just wanders around and never gets there). He'll ask you if you're ready to begin the test. When you say yes, it starts.
You need to stay underwater right next to the Argonian for 3 hours of game time. This evens out to about 15 minutes of real time, but it can still be difficult.
That is, of course, unless you're an Argonian or have found the Helmet of the Drowned. We had neither advantage and had to resort to a Water Breathing spell. Get a low level one that does not require much Magicka to cast. This will enable you to regenerate the Magicka before the spell wears off allowing you to constantly cast it until the test is over. Remember, you have to stay right next to the master trainer during the three hours.
If he swims away from you and you don't follow, you'll fail the test and have to come back in 24 hours to try again.Armorer LevelTrainerLocationApprenticeEitarThe Dividing Line in LeyawiinApprenticeTadrose HelasBravil Fighters Guild - must be a member.JourneymanRashedaFire and Steel store in Chorrol.JourneymanRohssanFighting Chance store in the Market District.Master Trainer Quest.Gin-Wulm can be found wandering around the Imperial City Market District during the day. This guy wants to know what the name Hazadir means to you. He tells you to seek more information at the First Edition Book Store. Go there and purchase the Armorer's Challenge book.
Read it and you'll gain one free level in Armorer. Return to Gin-Wulm with the book in your inventory and you'll be able to answer his question. That's all you need to get him as a trainer.Athletics LevelTrainerLocationApprenticeMaheiThree Sister's Inn in Leyawiin.ApprenticeUuras the ShepherdIn his house in west Skingrad. Go around 11 PM.JourneymanHonditarCentral Chorrol in the afternoon near the large tree.Master Trainer QuestAt level 70, you'll be directed towards Rusia Bradus. She lives in Silgor Bradus's house in Anvil. If you've discovered at least 30 locations on your map, she'll agree to train you.
If not, go run around the world a bit to uncover some more and she'll offer her help once you've met her requirement. Blade LevelTrainerLocationApprenticeRight-WindBruma Fighter's Guild - must be a member.ApprenticeNaspia CosmaWalking up the hill to Castle Cheydinhal (between 2:00 and 3:00)JourneymanRhanoAnvil Fighter's Guild - must be a member.JourneymanSherinaLeyawiin Fighter's Guild - must be a member.Master Trainer QuestAlix Lencolia can be found at the the Faregyl Inn, which will be marked on your map when you receive this quest, south of the Imperial City.
All you need is a fame or infamy rating of 20 to make yourself famous enough for him to offer his services to you. Unless you haven't been completing quests, you'll almost assuredly have this by the time you require his services. If not, go finish some odd jobs to get his help.Block LevelTrainerLocationApprenticeFadus CalidiusInside Skingrad Fighters Guild.ApprenticeHuurwenInside the Anvil Fighters Guild. She doesn't train after dark.JourneymanAmbroise CanneInside his home in Skingrad, southwest end of town.JourneymanLum gro-BarothHe hangs out behind the Chorrol Fighters G uild.Master Trainer QuestWe found Andragil in her house around 4:00 PM.
Before she'll train you, she subjects you to a rather easy test. You must simply guard her attacks and survive for about a minute. As long as you've got a shield, this challenge should be no problem (especially since your Block skill is already at 70 or higher).
About the only way you can fail this challenge is if you attack Andragil.Blunt LevelTrainerLocationApprenticeVigdisAnvil Fighters Guild - must be a member.ApprenticeBugak gro-BolSouthern Books in Leyawiin.JourneymanAzzanAnvil Fighters Guild - must be a member.JourneymanChristophe MaraneBrina Cross Inn, north of Anvil.Master Trainer QuestChristophe and Azzan will direct you towards the master of Blunt, Irene Metrick. She hangs out in the Imperial City Market District at nights. For her to agree to train you, you'll have to have killed at least 50 people. If you haven't, run off and do some dirty deeds and return.Conjuration LevelTrainerLocationApprenticeFathis ArenCastle Bravil.ApprenticeSulinus VassinusSkingrad Mages Guild.JourneymanArentus FalviusThe Great Chapel of Talos in Bruma.JourneymanAlberic LitteChorrol Mages Guild.Master Trainer QuestLitte and Falvius will send you on to Olyn Seran, who hangs out at Molag Bal's Daedric Shrine. To complete his requirement, you need to summon a Faded Wraith. You can purchase this spell from Athragar in the Chorrol Mages Guild, but you'll have to at least be at level 75 to cast it. Sit there and summon some creatures repeatedly for a few minutes to raise your level before going back to the Daedric Shrine.
Summon your Faded Wraith in front of Olyn and then speak with him to gain him as a trainer.Destruction LevelTrainerLocationApprenticeJ'SkarrBruma Mages Guild. If you need the recommendation to join, you'll have to complete that quest first.ApprenticeChanelCastle Chorrol. If you are currently working on the Canvas the Castle side quest, or turn her in at the end of it, you'll lose her as a trainer.JourneymanMarc GulitteAnvil Mages Guild.JourneymanDelphine JendBravil Mages Guild in the morning.Master Trainer QuestBralsa Andaren is the Destruction master trainer.
She can be found out in the wilderness northwest of Skingrad, just northwest of the Shrine of Sanguine. Talk to her about training and she'll tell you to return with 20 bear pelts. You can either hunt down the bears yourself or make a few stops around at general stores which usually have three or four for sale. Return with the bear pelts to get the training.Hand to Hand LevelTrainerLocationApprenticeRufrius ViniciusAnvil Fighters Guild - must be a member.ApprenticeNahsiBravil Fighters Guild - must be a member.JourneymanDavela HlarenImperial Bridge Inn, across the bay and up the river from Bravil.JourneymanRa'qanarCastle Cheydinhal. Look for him on the hallway on the left as you enter in the afternoon.Master Trainer QuestHelvius Cecia is the master trainer for the Hand to Hand skill. He can be found in his house in Bruma. All he wants you to do is punch him for a little while.
Talk to him about training and then about the fight and he'll start blocking. Once he does, just start wailing on him. Since your Hand to Hand skill is already at least at 70, you shouldn't have any problem doing enough damage to him to earn his respect.Free Training Go to the Arena District in the Imperial City and find the two Arena hopefuls sparring on the practice area outside. Sit there for roughly a minute watching them and you'll be told that you picked up a few pointers and have received a +5 bonus to your Hand to Hand skill.Look for the nearby locked chest that is owned by the two combatants. If you walk around to the other side, you'll find that you can pick the chest without being seen. Inside, you can get the Bands of Kwang Lao, a pair of gauntlets that fortify your Hand to Hand by 20.Heavy Armor LevelTrainerLocationApprenticeBrodrasLeyawiin Fighters Guild during the day - must be a member.ApprenticeBumph gra-GashBruma Fighters Guild - must be a member.JourneymanValus OdiilFirst in the Grey Mare, but you must complete a quest for him before he'll discuss anything.JourneymanVarnadoThe Best Defense in the Imperial City Market DistrictMaster Trainer QuestThe Heavy Armor Master trainer is named Pranal.
He hangs out at the Roxey Inn, which is north of the Imperial City. In order to get him to help you, you'll have to run a small errand for him. He wants 4 silver cups and a silver pitcher given to Malene, who is also at the Roxey Inn. He supplies you with 50 gold to help you buy them. We found these items at the Copius Coinpurse. Although you can only buy 3 silver cups there, if you wait a few days the supply will be restocked.
Return to the Roxey Inn and talk to Pranal. He'll tell you to anonymously give the gifts to Malene. Once you do, talk to Pranal again and he'll be ready to train you.Illusion LevelTrainerLocationApprenticeJantus BrolusShe's in Istrius Brolus' house at the southwest end of Bruma.ApprenticeHil the TallHe hangs out in the Cheydinhal chapel in the morning hours.JourneymanCarahilShe's found in the Anvil Mages Guild, right at the front door.Master Trainer QuestYou'll find Martina Floria behind the gates of the Arcane University. You'll need access to the University, which requires you to have all of the Mages Guild recommendation letters. Talk to Martina and she'll give you a simple task: locate ten Welkynd stones and bring 'em to her. You can find Welkynd stones in pretty much every Ayleid ruins, including the Vilverin ruin just northeast of Imperial City (it's on an island in the water that surrounds the city).Light Armor LevelTrainerLocationApprenticeOlfandAt Nord Winds in Bruma.ApprenticeDul gro-ShrugInside his house in the Imperial City Elven Garden District.JourneymanLuciana GalenaAt the Lonely Suitor Lodge in Bravil after noon.JourneymanAhdarjiIn her house on the eastern side of Leyawiin.Master Trainer QuestJ'bari can be found inside of his house during the day in the southeast corner of Leyawiin. He requires you to bring him an Elven Cuirass.
This item can't be bought in any particular store, so you'll have to find it off of an enemy's dead body. We found bandits to be the best route. You can always find two at Fanacasecul, west of the Imperial City. One of them had the Elven Cuirass on our first trip. Return it to J'bari when you find it and you'll have access to his masterful training skills.Marksman LevelTrainerLocationApprenticeEdla Dark-HeartThough she lives in the south of Bruma in Regna's house, she'll offer training out of the Nord Winds shop where she hangs out during the day. Catch her as she leaves her home around 10 in the morning.ApprenticeShameerIn his house near the Great Chapel of Julianos in Skingrad.JourneymanReman BroderIn his house in the southwest part of Skingrad.JourneymanPinarus InventiusIn his house in the western portion of Anvil.Master Trainer QuestAlawen sits out in a the Troll Candle Camp, east of Anvil.
When you find her, she'll request that you bring her an Elven Bow. These are fairly difficult to find and you might not be able to purchase them anywhere. We found one by constantly fast traveling around to the different forts and battling the Bandits that appear at each one. Eventually, an enemy will drop an Elven Bow for you to return with. You don't even have to give the bow to her, you just need it in your inventory.Mercantile LevelTrainerLocationApprenticeForochGottshaw Inn, located on the road between Anvil and Kvatch.ApprenticeMach-NaMach-Na's Books in Cheydinhal.JourneymanSeed-NeeusNorthern Goods and Trade in Chorrol.JourneymanMargarteIn her house in Leyawiin. Go at 10 at night or around 6 AM.Master Trainer QuestPaloniyra is the final trainer for Mercantile.
She heads up the Divine Elegance store in the Market District. If you talk to her with more than 10,000 gold in your pocket, she'll agree to start training you. Looks like it takes money to make money.Mysticism LevelTrainerLocationApprenticeAnglamoChorrol Mages Guild.ApprenticeDrujaSkingrad Mages Guild.JourneymanBoderi FaranoMystic Archives in the Arcane University.JourneymanIta RienusBravil Mages Guild.Master Trainer QuestIta and Boderi will refer you to the master trainer after you have reached level 70.
Dagail can be found in the Leyawiin Mages Guild (she is the crazy old one you helped as part of the Mages Guild quests). She only requires that you have closed at least 3 Oblivion Gates. If you've done the main story, this won't be a problem. If not, you may still have met the requirement in your travels. You can check how many gates you have closed in your journal, so you'll know for sure how many you need to get to before talking to Dagail.Restoration LevelTrainerLocationApprenticeCirrocHe'll train you in the Bruma chapel, only in the morning hours.ApprenticeMarie PalielleShe's found in the Chapel Julianos (Skingrad) starting at around 5:00 PM.JourneymanMarzMarz is in the Bravil chapel around 6:00 PM.Master Trainer QuestThe master trainer is Oleta of Kvatch. Just after clearing the first Oblivion gate, she can be found in the chapel of the city. However, you'll need to clear the city of enemies before you can get training.
When the city's clear, Oleta will go down to the camp just south of Kvatch. Talk to her there and she'll give you training.Security LevelTrainerLocationApprenticeMalintus AncrusOutside his house in the southwest corner of Chorrol.ApprenticeSamuel BantienOtuside of his house in the southwest corner of the Talos Plaza District.J.
Information:Level:100Maximum Level:115Monster Mission:NoRepeatable:YesCan Be Shrouded?:NoQuest Type:TaskQuest Goal:. Experience. LootSuccess Lockout Timer: 20:00:00Quest Items:.Related Zones:.Related Quests:.Era:Recommended:Group Size:SoloMin.
# of Players:1Max. # of Players:1Appropriate Classes:.Appropriate Races:. AllEntered: Sun Mar 17 11:Modified: Sat Aug 31 03:This task begins with Lady Carolline of Thex in Northern Felwithe. She is located at 0, -170 (on the balcony overlooking the entrance: you can use the Find Feature, CTRL+F, to get to her).Initiating the TaskYou say, 'Hail, Lady Carolline of Thex'Lady Carolline of Thex smiles, trying to hide an obvious air of sadness, 'Greetings adventurer, such a lovely day isn't it?'
The pained look on her face clearly gives away that something is wrong.You say, 'What's wrong?' Lady Carolline of Thex says 'Wrong?
Oh, nothing really. My beloved is off again on some excursion and has yet to return.
I'm quite sure he will be fine though. How I miss our adventures together, the time we would spend exploring the hidden beauty of Norrath. We were especially fond of Antonica.' You say, 'Why were you fond of Antonica?'
Lady Carolline of Thex says 'A lovely land, despite the efforts of humans to ruin it.' The Koada`Dal's smile becomes more sincere. 'Lake Rathetear, oh the stories I could share of moonlit nights sitting on the docks. The noble aviaks keeping ardent guard over the sacred flame, the sunken towers and legend of the Megalodon.' She sighs and looks up to the sky.' You say, 'What stories could you share?'
Lady Carolline of Thex blinks and looks back to you, her demeanor changing. 'Tell you what stranger, you come up with an interesting tale to distract me from my boredom, and I'll see if I can find something to reward you for your effort.' You say, 'What reward would that be?' Lady Carolline of Thex says 'Hmm, already pondering your riches before the effort of imagination? I suppose not many adventurers care to put any effort into their journeys these days.' The young high elf sighs. 'Anyway, what you will be rewarded with is something befitting a such as yourself.'
You say, 'I have an interesting tale to tell'Lady Carolline of Thex says, 'Something grand, truly epic and interesting! Just let me know when you've thought of a suitable story.' You have been assigned the task 'An Epic Request'.Be sure to carry your epic artifact with you!Explore LocationsNOTE: There are 16 'explore' locations.
Each location represents one class and, for that one class, will trigger an event. The other 15 classes only need to explore the location.Explore the Stage of Baladric's Symphony 0/1 (Dreadlands)Task Window Says: Baldric Slezaf's tale is the pursuance of impossible beauty - a symphony to rival the works of Ayonae Ro./loc 780, 9690, 1070 (valley with the portals - in a pyramid near Baldric Slezaf). For non-Bards, this is a simple location update. For Bards, this initiates an event (for class event details, see the next section in this writeup).Explore the Valley of McArik's Reflection 0/1 (Lake of Ill Omen)Task Window Says: Keras McArik stands stoic in a valley east of what was once Veksar./loc -225, -3535, 235 (near Keras McArik, due east of the center of the lake, near the zone boundary). For non-Berserkers, this is a simple location update. For Berserkers, this initiates an event (for class event details, see the next section in this writeup).Explore the Depths Behind the Scaled Mystics 0/1 (East Cabilis)Task Window Says: Beneath the Scaled Mystics' Temple lies a rather complex series of tunnels./loc 940, -450, -22 (in the halls under the Shadow Knight, Beastlord, and Shaman guild).
For non-Enchanters, this is a simple location update. For Enchanters, this initiates an event (for class event details, see the next section in this writeup).Explore the Outer Remnants of Torsis' Dark Mantle 0/1 (Emerald Jungle)Task Window Says: Standing just outside the ruins of Torsis you can feel the intense spiritual void that caused the city's downfall./loc 295, -2000, -322 (at the entrance to City of Mist). For non-Shamans, this is a simple location update. For Shamans, this initiates an event (for class event details, see the next section in this writeup).Explore the Oasis in a Deserted Sea 0/1 (Timorous Deep)Task Window Says: In a sea of desolate islands stands one secluded, sacred paradise./loc -11550, -1710, 13 (in the walled isle where the Cleric 2.0 final battle is held and the triggered Faydedar is located).
For non-Clerics, this is a simple location update. For Clerics, this initiates an event (for class event details, see the next section in this writeup).Explore the Bloody, Forgotten Trail of Hate's First Knight 0/1 (North Ro)Task Window Says: When Lhranc returned to Freeport to exact vengeance upon his brother, Glohnor, he took a particular trail into the city./loc 9625, 520, 25 (entrance to the Freeport Sewers in the very far northwest corner of the zone). For non-Shadow Knights, this is a simple location update. For Shadow Knights, this initiates an event (for class event details, see the next section in this writeup).Explore the Orbital Children of Ro 0/1 (West Freeport)Task Window Says: There are not many locations on Norrath where you can see Drinal, Luclin, Anbeal, Trorsmang, Cordon, and Ro all at once./loc -185, -940, 20 (a study hall in arcane tower, near entrance to Arcstone).
For non-Wizards, this is a simple location update. For Wizards, this initiates an event (for class event details, see the next section in this writeup).Explore the Plains of the Legendary Pegasus 0/1 (South Karana)Task Window Says: Many people are amazed at the constructive feats of the Aviaks.
How such noble but simple creatures were able to create such a majestic tower is still a mystery./loc -6745, 1065, 6 (Aviak's treehouse, just north of zone-in from Lake Rathetear). For non-Magicians, this is a simple location update.
For Magicians, this initiates an event (for class event details, see the next section in this writeup).Explore the Cusp of the Unkempt Border 0/1 (Jaggedpine Forest)Task Window Says: The Hatchling River is perhaps the most recognizable boundary between the relative safety of the Jaggedpine and the forbidden jungle./loc 1000, -2120, -6 (near the broken zone line, east zone wall). For non-Druids, this is a simple location update. For Druids, this initiates an event (for class event details, see the next section in this writeup).Explore the Crossroads of Taelosia and Antonica 0/1 (Nedaria's Landing)Task Window Says: A small family of bears has taken residence in the caves where Nideno Eliagy hides./loc 1400, -450 (mouth of the bear caves in the northeast). For non-Rangers, this is a simple location update. For Rangers, this initiates an event (for class event details, see the next section in this writeup).Explore the Forgotten Road of the Legendary Lich 0/1 (Everfrost Peaks)Task Window Says: Many have searched to expose secrets of Miragul's Highway only to discover more questions than answers./loc 4730, -4150, -94 (underwater tunnels in the north-central part of the zone - center room at the hidden portal, north wall). For non-Necromancers, this is a simple location update.
For Necromancers, this initiates an event (for class event details, see the next section in this writeup).Explore Fizzlethrope's Gallery 0/1 (Plane of Mischief)Task Window Says: 'Seek the walls adorned with Fizzlethorpe's visage within a single chest sits atop a pedestal.' /loc 20, -390, 125 (first room in the castle). For non-Rogues, this is a simple location update. For Rogues, this initiates an event (for class event details, see the next section in this writeup).Explore the Sanctum of the Tortured God 0/1 (Acrylia Caverns)Task Window Says: Legend has it that Khati Sha, first Vah Shir Beastlord, became the subject of a failed Ssraeshzaen experiment to bestow godhood among a mortal being.This updates at the zone-in.
For non-Beastlords, this is a simple location update. For Beastlords, this initiates an event (for class event details, see the next section in this writeup).Explore the Site of the Ancient Games 0/1 (Butcherblock Mountains)Task Window Says: Not far from Greater Faydark, tucked away in the hills, is an ancient stone board. Its origins remain a mystery./loc 700, -2350, 11 (at the chessboard north of the Greater Faydark zone).
For non-Warriors, this is a simple location update. For Warriors, this initiates an event (for class event details, see the next section in this writeup).Explore the Master's Worldly Keep 0/1 (Castle Mistmoore)Task Window Says: Faydwer is not home to many beings called 'The Master'. So it should be no surprise that a trip to the castle of Mayong Mistmoore is in order.This updates at the zone-in.
For non-Paladins, this is a simple location update. For Paladins, this initiates an event (for class event details, see the next section in this writeup).Explore the Ascended Home of Wun and Po 0/1 (Plane of Sky)Task Window Says: Having ascended past their worldly existence, Wu and Po serve in the training grounds under the watchful eye of the Wyrm Queen.This updates at the zone-in. For non-Monks, this is a simple location update. For Monks, this initiates an event (for class event details, see the next section in this writeup).Recount your tale to Lady Carolline 0/1 (Northern Felwithe)Hail her for the final update.The Event( Event details needed: Names of mobs and any items involved; emotes; mechanics; instanced zones, if any.)Note: The event will usually require usage of your epic weapon, so have it on you at all times.RewardsRewards are 1 AA, plus:Option #1: Epic 1.0 OrnamentOption #2: Epic 1.5 OrnamentOption #3: Epic 2.0 OrnamentThis task is repeatable with a 20-hour lockout.Rewards:. The write ups below are excellent but I was still having difficulty, so I'll try to simplify for a lvl 105-110 Warrior.Have at least 1 Top level Inventory slot open before you start event (will be needed to store the 2HS Sword you pick up on the ground, as it won't fit in any bags, even giant sized bags).Summon some arrows. Have a hotbar with the following discs ready: Kick, Bash, Taunt, Disarm.1. Pick up the 2HS Sword on the chessboard ground to start event.
Judicator of Narikor (Gargoyle) will take the sword away from you and take flight.2. Use archery '/autofire on' to shoot down Judicator.3. You will now have the 2HS that you wrestled away from the Judicator on your cursor. Place the 2HS in your top inventory slot, now bag your sword and board, now equip the 2HS to attack the Judicator and use the following discs in this continuous order: KICK, TAUNT, DISARM until Judicator once again takes the 2HS away and takes flight.4. Use archery '/autofire on' to shoot Judicator down again and regain possession of the 2HS Sword.5.
Once on the ground, equip the 2HS on your cursor to attack Judicator. Now use BASH, TAUNT, DISARM until Judicator is again weakened and takes flight.6. Use archery 'autofire on' to shoot Judicator until 50% health or so, and the next part of the event start.7. Suteng the Disgraced (Dark Ogre) will now attack you. There is no need to attack him.
Turn around and sit down and let him beat you down below 50% which then starts the next part of the event.You will be healed to full heath.8. Arisen of Suteng (Skellies) will attack you. Attack them with your sword and board, and now use discs BASH, TAUNT, KICK, DISARM in this continuous order until it dies.Rinse and repeat x 8. This should go fast.9. Suteng the Disgraced (Dark Ogre) once again goes active.
You can attack him with your sword and board. Now use TAUNT, KICK in this continuous order x 7 rounds, and the event ends with a WIN. There is a bug here where when you get to the second stage with the wraith/gargoyle, there is no emotes for Bash Taunt Disarm. It's as if those have 0 effect on him - no emotes indicating anything.
Just the reminder that you need to figure out a way to beat him and he random goes back into he sky.I did it multiple times and kept getting the bug. Finally, I decided not to cast ANYTHING detrimental with a duration on him. This means no debuffs or slows of any kind.
So if you have a belt that procs slow or the Rot Vuln stick click, don't use them. That finally worked and I breezed right though.
Who knows if that was the reason but that change worked first try. The following is the Warrior event which occurs when you physically inspect the chessboard in Butcherblock Mountains. Bold-Italics are additional information about how the event is performed, not actual lines of text that occur during the event.There is something peculiar about this place today. You think back to your trip to Timorous where you obtained the dragon head hilt.A Game of Strategy is now available to you. (A dynamic zone is automatically assigned to you.)The wind begins to pick up as you cross the chessboard's threshold, bringing with it an air of change.
To clarify, An Epic Request is the same quest used for the An Epic Retelling achievement. The hidden achievement becomes available after completing An Epic Request twice. The only difference is when doing the class-specific event, where there are specifics you must do to earn the achievement, which aren't entirely required to just complete the quest.Koryu is describing the class-specific event for the warrior.
The Lion is the weapon ornamentation reward for warriors who successfully complete the An Epic Retelling achievement (selectable alongside the other 'epic' ornamentation rewards).technically, it's rewarded for completing the An Epic Request quest while meeting the criteria for completing the achievement. The achievement itself is earned after accepting the reward.Edited, Jun 29th 2016 7:42pm by Nniki. Information was previously provided about how to get through the Warrior Event but never moved into the actual quest. I figured that meant there wasn't enough detail, so I was looking to provide more info.The way for Warriors to earn the Epic Retelling achievement is to perform their event with zero errors. That is the cause for the one-time emote at the end of the event: 'Your flawless combat should make for a more interesting telling of this tale.'
The Warrior Event can be completed with errors (blundering through skill combos), but then The Lion ornament will not be an available reward option. I am seeking confirmation about Suteng strategies. I have been attempting this event for the last two days and it's only resulted in immediate death with Suteng every time. Gargoyle and skellies are no issue whatsoever. I'm able to complete them flawlessly.
It's Suteng that I'm having troubles with. After approx 15 deaths, I'm desperate for some guidance. Been spamming general chat on the FV server and no one has seemed to have done this. Here's what I've tried so far.
I have attempted Suteng with buffs and with no buffs. I have tried with epic 1.0's equipped, epic 2.0 and a shield. I have tried the taunt and kick strategy (not attacking him). I have tried attacking him and taunting/kicking. I have popped the Furious Disc many times trying to prolong my death and it does absolutely nothing. I never once riposte and his hits go right through. I have tried kiting him around the chess board hitting all the 'ranged' aggro abilities such as jeer, banzu buster, blast of anger, etc.
I've never once received any sort of update or indication that any of these abilities were doing anything, to include regular taunt and kick. Using the strategies listed above and in EQresources, the fight goes like this. Suteng approaches me (after killing the last skelly) and there is about a 2 second pause. He then attacks and I die in 2 rounds (about 2 seconds). I have initiated the fight using the taunt/kick strat and I have also waited for him to attack me first, where I hit the Furious (riposte) Disc followed by taunt/kick. The result is the same every time. He doubles-Quads me for 3400 damage per hit and immediately follows with a double 15k and 25k hit give or take, which is insta-death of course.
After his attack starts, I last about 2.0 seconds literally. Not enough time to do anything other than taunt/kick and I'm looking at my corpse before I can bind wound, pop a heal pot, or even run away. This has happened to me 100% of the time in 2 days of 15 deaths and counting.
I have changed strategies trying different discs or no discs. Nothing is working for me. Discs seem to do nothing at all. GM say's it's not bugged as there are warriors completing this quest recently.
I am a lvl 85 warrior with HoT tier 2 armor. Roughly 6k AC unbuffed. Suteng appears to scale as he is an even con to me so I should be able to complete this. The rest of the event is easy-peasy.
Please be very specific. It's probably a minor thing that I'm missing. Well after wiping over 8 times on the final fight I thought i'd just add something that was possibly missed in previous comments.My warrior was attempting this at 92 with almost full RoF gear at 75k hp and 7.4 ac. He had a full compliment of buffs and his Shield stance on. My first 8 tries he died within the first 5 seconds with Furious disc doing nothing at all, same with Flash of Anger.After discussing with another warrior on my successful attempt i tried equiping my 1.0 epics (only ones i have at the moment) and taking off all buffs.The next time he barely hit me at all and my block discs were working. I had a plenty of time to bandage also if i went below 90%, which was about twice.I'm fairly positive it had to do with epics being equipped but possibly it was the buffs being taken off.
Either way if you're having trouble like I did then give this ago, should make it a walk in the park. READ ME NOW FOR WARRIOR VERSION Taunt Disarm on the first gargoyle phase. Dps it down to 75%. It will take the sword back and fly back into the air.3) Shoot down the gargoyle again, this time use Bash Taunt Disarm. (Read the emotes, this is 100% Accurate, dont waste 15 minutes straight trying to kick/taunt/disarm it again like i did)4) Go through watching the ogres, then undead will spawn and charge you. You can TAKE YOUR TIME with this, dont stress about hurrying to kill like everyone mentions. It means nothing.
Use the above mentioned Bash Taunt Kick Disarm, then melee it down as normal.5) THIS IS THE IMPORTANT PART that no one seems to understand. All of these skeletons DROP BANDAGES.
Loot them all. THIS IS IMPORTANT.6) After all skeletons have died, the ogre will charge you for the last time, hitting decently. Only use TAUNT AND KICK. Don't go crazy on taunt and kick, you CAN take your time.
What I did was I used bind wound everytime I reached 90%. As long as your hp doesnt drop to 80%(guessing) or below, he WILL NOT HIT YOU FOR 30K+.
The bind wounds will instantly heal you for 10k+. Instantly.7) Enjoy winning EASILY and not dying over and over again because people dont realize you dont have to spam any discs or abilities. Just use bind wound. Explore Locations(Dreadlands) /loc 780, 9690, 1070 (valley with the portals - in a pyramid near Baldric Slezaf).For Bards, this initiates an event(Lake of Ill Omen) /loc -225, -3535, 235 (near Keras McArik, due east of the center of the lake, near the zone boundary). For Berserkers, this initiates an event(East Cabilis) /loc 940, -450, -22 (in the halls under the Shadow Knight, Beastlord, and Shaman guild).For Enchanters, this initiates an event(Emerald Jungle) /loc 295, -2000, -322 (at the entrance to City of Mist). For Shamans, this initiates an event(Timorous Deep) /loc -11550, -1710, 13 (in the walled isle where the Cleric 2.0 final battle is held and the triggered Faydedar is located). For Clerics, this initiates an event(North Ro) /loc 9625, 520, 25 (entrance to the Freeport Sewers in the very far northwest corner of the zone).
For Shadow Knights, this initiates an event(West Freeport) /loc -185, -940, 20 (a study hall in arcane tower, near entrance to Arcstone). For Wizards, this initiates an event(South Karana) /loc -6745, 1065, 6 (Aviak's treehouse, just north of zone-in from Lake Rathetear). For Magicians, this initiates an event(Jaggedpine Forest) /loc 1000, -2120, -6 (near the broken zone line, east zone wall).
For Druids, this initiates an event(Nedaria's Landing) /loc 1400, -450 (mouth of the bear caves in the northeast). For Rangers, this initiates an event(Everfrost Peaks) /loc 4730, -4150, -94 (underwater tunnels in the north-central part of the zone - center room at the hidden portal, north wall). For Necromancers, this initiates an event(Plane of Mischief) /loc 20, -390, 125 (first room in the castle).
For Rogues, this initiates an event(Acrylia Caverns) This updates at the zone-in. For Beastlords, this initiates an event(Butcherblock Mountains) /loc 700, -2350, 11 (at the chessboard north of the Greater Faydark zone). For Warriors, this initiates an event(Castle Mistmoore) This updates at the zone-in. For Paladins, this initiates an event(Plane of Sky) This updates at the zone-in.
For Monks, this initiates an event. Ok, here is some more accurate info as of today (Feb 9th, 2014). I just completed this and here is how I did it.In order to get the expedition and zone in, you must be alone with no group. If you have a merc out, it will be suspended upon zoning in.
The expedition and zoning in will happen automatically upon walking up to the chessboard.Before you enter the chessboard event, be sure to have plenty of heal over time potions for your level. Upon zoning in, go click on the sword you find lying on the ground and this will trigger the event. You will be stunned immediately and a flying wraith (Judicator) will take the sword and fly in circles high above you. Simply shoot it with a bow or use throwing to make it come attack you. Follow my directions for this mob below exactly as I say or you will use more heal pots than needed and you will be dealing with a lot of knockbacks and not making any progress. Each time you are knocked back, you are also snared.
(Levi helps decrease the knockback distance drastically, if you don't have levi you can purchase a Ball of Fluffy Cotton from the marketplace for 100sc which is only $1 in real money)Now, once it attacks, unequip your weapon and shield and hit 'KickTauntDisarm' in that order. This will disarm him and place his sword on your cursor. Equip the sword and beat him down, use a heal pot if needed. When he gets just below 75% he will take the sword back and fly up above again. Use your bow or throwing to make him attack you again and this time equip your shield and hit 'BashTauntDisarm' in that order. This will disarm him again and place the sword on your cursor. Unequip your shield and equip the sword.
You will need a bandolier setting that unequips your primary and secondary for you because with his sword on your cursor it will not let you unequip the shield since it is a 2hs, and it will not let you put the sword in your inventory to allow unequipping the shield. So be sure to have your bandolier open and ready to unequip that shield, and just manually equip the sword. Now you can beat him down again and this time he will FD and you'll be done with him. Now you may re-equip your weapon and shield you normally use.Next you will see some Ogres spawn and walk to the board. The pure black ogre is the only one to worry about (Suteng).
He will eventually agro you and you will not be able to hurt him. Just stand there and let him beat you down to just under 50% and he will walk away and you will be healed back to full after a brief moment, so don't be scared or waste heal potions on this part.
Suteng and the other ogres will start fighting each other and you will be frozen briefly. Once the freeze effect wears off you will be attacked by 6 to 8 skeletons 1 at a time.Very important, if you fail to disarm the skellies before killing them, the bad ogres may not die (the ones that spawned when Suteng came in) and one of them hits for 25k or better. So be sure to follow the instructions below to a tee.Once the skellies attack, hit 'BashTauntKickDisarm' in that order to disarm them. Once disarmed you can kill them. I used my normal weapon setup for each skelly and paid no attention to the other comments here about using various weapons, and they all died fast.
Just be sure to use the skills in that order to disarm them before attacking and both of the bad ogres will die eventually, leaving only Suteng once all 6-8 skellies are dead.Suteng will then grow taller and come back to attack you. Attacking him back will do you no good. The object here is to generate agro. Some of the comments here tell you to use all of your agro skills but pay no mind to that. I used only 'Kick and Taunt' to complete this portion.
Once he attacks, use your 'Furious' discipline and then keep using Kick and Taunt over and over until your screen shakes and Suteng stops attacking, feel free to throw in a 'Flash of Anger' after Furious wears off, or use a heal potion. You will see Rallos Zek appear after Suteng yields (and he is very huge). You are done now and have won the event! You will automatically be zoned back out and your task will update or give you the reward window if that was your last part of the epic request. I recommend the 1.0 reward as you will get 3 different ornaments for it.Enjoy!Your friendly neighborhood warriorArtaxias100 Warrior of Firiona Viehttp://defiant.forumotion.net.
Upon inspecting the chessboard in Butcherblock Mountains as a warrior, you will automatically be placed in a single player expedition and zoned in shortly afterwards. You cannot summon a mercenary here, but one will not be needed.The event starts by attempting to pick up a huge blade laying on the chessboard. A war-wraith, same appearance as those from Drunder in the Planes of Power, by the name of 'Judicator of Narikor' picks up the blade before you can. It takes to the air.
You will need to shoot it down with Archery or Throwing to force it to engage you. The Kick - Taunt - Disarm combo worked for me the first time he came down. Once disarmed, hit him with the sword, this is the only way to damage him.
Once beaten down to 75% health, he will take it back from you and fly away again. Repeat this process one more time, but use Bash - Taunt - Disarm combo for the second time he comes down.When you defeat the Judicator a second time, a scene will take place, then you have to deal with Suteng the Disgraced, a black version of the Seeds of Destruction Ogre models.
When he fights you at first, you cannot get his health to budge. He will continue to fight you until he has beat you down to 50% health. Speed this up by sitting down, forcing him to hit you for max damage.
With you at 50%, he will back off and fight other Ogres. You are also completely healed after he backs off.Now you get ambushed by tall darkbone skeleton models named 'an arisen of Suteng'. The Bash - Taunt - Kick - Disarm combo worked here. Once disarmed, you can take down the skeleton easily with any weapon type, and it will heal you for a little over 10K health when it dies. The skeletons ambush you from random directions, one at a time, and you have to kill 6-8 of them before moving on.Suteng the Disgraced finishes the Ogres he was dealing with, grows even bigger as he fills with rage, and attacks you again. The only abilities that I saw work on him were Kick and Taunt, each of which will give you an emote that you are further enraging him.
He did not respond with emotes to other aggro generating abilities like Scoff, Grendlaen Roar, Wheeling Blades, Blast of Anger, or Ageless Enmity. If you attempt a Disarm, you'll be informed that it is not possible to disarm Suteng. After you call him names and kick him in the shins enough times, the event ends with Rallos Zek's arrival.
The expedition will automatically collapse, zoning you out.Some quick notes. All creatures that you can engage in combat will mitigate down to a single point of damage until you meet the special requirements to damage them (hitting the Judicator with his weapon, or disarming the arisen).
However, Kicks and Bashing bypass this mitigation. You can use Gut Punch and Knee Strike for damage as well, though Knee Strike was resisted frequently.Reward options for this quest have changed. The skeletons don't require a specific weapon really - it does help, but from my experience, I was able to disarm them (regardless of what weapon they use) with the following (thanks Shuna!):Bash - Taunt - Kick - DisarmOnce they're disarmed, any weapon will work well against them (they went down very quickly once disarmed).Some other general notes about this quest:1) For the Gargoyle, I used:kick - taunt - disarmTo disarm him, then used the 2hs against him til 75%. You do this twice, then he'll die and Suteng runs out.2) With the skeletons, I utilized the bash - taunt - kick - disarm chain to disarm each - I only had a level 51 dagger on me which really did not get the job done quickly enough. Once disarmed, I went back to my higher level 1hs that worked fine.Once I killed all the skeletons, the event seemed to break.
Currently I'm standing here waiting for something to progress while 'a Gindan elite' swings his sword at 'Suteng the DIsgraced', who's just standing there doing nothing. Quitting the expedition didn't work, so I used Fellowship signal to port out and leave. Trying it again, not sure whether I was too slow and the event bugged out or what.- Second attemptI used the disarm strategy to kill the skeletons as quickly as I could, and the event progressed without issue - I also noticed that every time I killed a skeleton, I received a large heal (I see heals for 10032 - I imagine it heals you to full, but I didn't pay attention).
In essence, I didn't bother switching to a piercing weapon or blunt weapon - just used disarm to disarm the skeletons, then they die very quickly.When Suteng attacked, I used riposte disc and spammed taunt, kick, and Bazu Roar and Scoff - it seems that taunt and kick are the primary attacks needed, as I saw some big yellow text every time I used either ability. After enough of this happens, Rallos spawns and you win the event.I did not use any healing potions for my second attempt, as the event heals you if you 'follow' it. As far as gear goes, I had 53k hp with buffs and roughly 6500 AC with Field Outfitter, Staunch Defense up.Edited, Jul 18th 2013 10:03pm by CheesySnax.
There's a couple updates to this quest that really need to be noted here. Since it was quite a confusing little run the first time I ran it and managed to disarm the wraith of the 2 hander. Bandolier is your friend.In fact, since you need to bash the mob(requiring a shield), its the only way to equip the sword I've found: since it fits in no bags whatsoever.
Bandolier to a 2hander and replace that with the sword. Then melee attack with the weapon. The 2nd update is that: something isn't being said about the quest that clearly the 3 who have completed knew or understood, while I and the 86 warrior below had no idea of the answer to the problem, I still have no clue of the answer and I've ran it 8 times.Something needs to be done to the wraith beyond disarming, as the sword kills it too slow to amount to anything and you die too fast, regardless of outside influences. I died every single time(except the first), because after disarming and using the weapon: It kills very very slow. And you die very very fast. The lowest I've managed to get the wraith is 88%, this was disarming the sword at fairly high percentage for a disarm(97% life), it still managed to kill me. If I truly am supposed to be able to get this thing to 75%: Either something is secret in the comments of those that have completed or the quest has since bugged to become impossible, because there is no way to beat the mob to 75%, even if I had had healing potions I'm convinced it wouldn't have gone below 80%.So any notes would be very helpful.
When you get to the WIZ step of the quest in West Freeport, you will get a message saying to return to the spot after you have complete the quest (for any class). If you return to the room in the Academy Of Arcane Science tower, you will receive a task pop-up asking if you would like to join the 'Arcane Faire'. If you click 'Yes', you are placed in an expedition. If you sit for a few more seconds in the observatory room, you will be automatically transported to an instanced version of West Freeport: Arcane Faire.There are several games you can play in the faire (including drinking games, an exhibition 'fight' with a clockwork, betting on the fastest racer, etc) that yield Bronze Coins, which you can use to redeem for carnival prizes.I will create another write-up of the related task when time permits.Edited, May 28th 2013 9:06pm by Braikkarrii. OK so here is a REAL rundown of this event: ((BRING TONS OF HEAL OVER TIME POTIONS FOR YOUR LEVEL!!!!!) click on the ground spawn sword, Judicator of Narikor spawns and takes sword. Bow him Down then use Taunt, Kick, and Disarm for the first disarming, then Taunt, Bash, and Disarm for the second one. This will make it easier for you to get the sword, (emote for this is: The creature staggers backward as the blade falls from it's hands.) Use the Sword to DPS him until he takes it back it is a 2HS wep, (have to steal it TWICE) He then steals it back and FDs.
Then Suteng the Disgraced spawns and attacks, fight him until he drops you to below 50% health (DON'T WASTE HEAL POTS HERE!!! Don't worry you get full health back) then Skellies pop. Then follow the guide from Crypto1 blunt against slash, slash against pierce, pierce against blunt. Then last version of Suteng spawns if you saved your furious disc use it to reposit his attacks and build your agro then hit every agro disc you have and BAM all done.Edited, May 9th 2013 12:41pm by izzyslickEdited, May 9th 2013 1:54pm by izzyslickEdited, Jul 4th 2013 1:47pm by izzyslickEdited, Jul 5th 2013 11:14am by izzyslickEdited, Jul 5th 2013 11:15am by izzyslick.
For the event, it starts off by clicking on the sword on the ground around the chest pieces. This spawns a gargoyle that grabs it and flies into the air.
Use your bow to damage him until he comes down, the attack him and use Disarm to take the sword away from him, once you get it, equip it (2 hander) and dps until he grabs it and flies off again, use bow until he comes back, disarm and repeat. After the second time of this he will take the sword back again then FD, another mob will walk up, you attack this, use bash and disarm ( I don't know for sure what makes it changes, it keeps going back to 100% health, I just DPSd and used some discs and disarm until the event progressed)At this point Skellies will start to spawn that you need to kill to damage the event mobs, each one you kill does 25% damage, you need to kill 8 total from what I saw. To damage the skellies you must change between different weapons, If the skelly is holding a Blunt weapon, you need to use Piercing weapons to damage it. If they have a Slasher out, use Blunt weapons. And if they have a Piercing weapon out, use Slashing weapons to damage them.
These don't do much damage and each time one dies it heals you (was 10% for me, not sure if its% or actual heal based)Once you kill the skellies and event progresses, a final named will spawn, you need to build high agro to spawn Rallos Zek and finish the event, just use all your agro abilities you can.I would bring healing potions just in case, the damage isnt that high overall but especially a lesser geared warrior will most likely need some heal potions.