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Contents.Legend The benefits unlocked through research can be roughly divided into three categories. Usable by, such as structures. Usable by, such as weapons and modules.
General that provide global bonuses and apply from the moment of their discovery.The tech tree is broken down into 'tiers', distinguished by their resource costs. Tech tree Starting technologies All races starts with these technologies unlocked ImageNamecostPrerequisitesUnlocksRoot techs0None: Unlocked at start.
This is a tool I made for helping me decide what to research next in freeciv. The quality of the movie is not that.